Where Online Gamers Meet
If you are a video-gaming enthusiast, then places like TeamSpeak or Mumble may be familiar to you. These are places where you can easily create an account, a free one or a premium one (this has more benefits) and you can the start chatting with other gamers online. Of course just like playing games online with other gamers, chatting with them is not only fun but give you some ideas about some game level and how to complete them and other technical stuff that you may all along have been missing.
Nevertheless, there are other places like groups and pages on social media where gamers can meet and share ideas. This was what I was used to. I would from time to time share update or comment about a game on some of the favorite social media platforms where I was a group member. But as time went by, I felt discouraged. Partly, it was because there was no immediate response on the updates or comments and partially because it was becoming overly difficult to do proper networking with other gamers. There are also instances when I felt that I wanted to share or comment something but wanted to remain anonymous and this too was another hitch.
One day after login in to one of my favorite groups I realized that I was not the only one disinterested. Other members too were discontented with some features about the group. As we chatted, we sort for solutions until one member suggested that we create an online platform where we would exclusively meet. This suggestion triggered several responses and I thought it would be a good idea to create such a platform.
Setbacks While Developing a Meet-up Platform for Gamers
I thought that all would be easy because I was a software developer but it was not. It took me a while as I coded, tested and improved on the functionality of the coding. After being satisfied that all was well, I decided to release the software to some friends for testing.
However, the response wasn’t overwhelming as expected. Several of those who tested the software had issues with the design which they found to be a bit ugly. This was a problem to me because I wasn’t a good designer and all the designs which some proposed seemed to be contrary to my original idea of the whole platform.
My choices were however slim, there for I decided to hire a designer who would make suggestions and create a design for me. This came with a hefty price too and took a while longer than I anticipated. I then released the new version to my friends and they claimed that it was satisfactory.
I spend some weeks marketing the software and then released it when I felt that I had done enough marketing. It was generally accepted by a lot of users and this made me happy.
But within no time, I realized that the number of users was declining. After seeking some feedbacks from some of them, I realized that the software was at times experiencing some crashes and also using a lot of bandwidth hence falling short of favorite among users.
Also some malicious users had added malware to the software and after downloading it, the PCs of users were infected and thus the software was getting bad review. In the end, I decided to give up but with a promise to come up with another idea of a gaming platform which could be manageable at minimum costs.